xml files as parts, see this post. Then with Avorion, you replace pretty much everything except for mass-optimization blocks like cargo bays -- which you can stick with trinum on. Select the normal select tool und Unselect the ship core (ctrl+left klick) (your core has to be exposed for this) 3. This means, that, for example, a ship made of Titanium has 1. once you get like 15 mill claim a big asteroid near steel factory sector and make it to a coal mine for bout 6. a bigger block will drop a larger amount of ore. Ogonite also does not support Shield Generators. 56 HP, 36 mass, and cost 5 avorion and 67$. 4 m/s². Is it possible to change the whole selection of -diffrent- armor blocks from one material to another with single click? I was using block view mode+mirrors and changed them one by one but its difficult and I don't want to use. By cepheni, August 11, 2021 in News. Beta Patch 2. Reconfiguring to match the recommended settings, boosting thread count, and plain using better hardware gave us a better experience. As of now, there are multiple kinds of script that are used by the game. 4. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. could also make materials key in certain. Ogonite -> second most heavy material, slightly better hp than Xanion, gives better hull blocks. May. Battle-tested for 500 cycles. I just got this game for early access, and one of the things I noticed immediately was the usefulness of system upgrades varied wildly, and the big, core question behind the usefulness of them ended up being the question "Can I replace the functionality of this module with more blocks?" Generally. 8] and X4: Foundations [Score: 2. Maybe reserve legendary as a special case that will always pull from the next mateiral teir (make a ghost teir above avorion) That way an uncommon turret will always have better damage than a common for the same material, how much will vary, but it will never be less. The Avorion wiki gives us information about the different materials, it gives us a table of Mass/Volume and HP/Volume (they call it Durability but it's the same as HP). The into-the rift DLC opens up a lot more options though. Avorion is on Steam early access for £13. For all materials, a Thruster block generates 15 MN/dam^3. Founding a Resource Depot costs 15 million. Give one escort to each one; make both tanky enough to survive long enough for you to hop in and kill w/e pirates are bothering it. Gold/plat, silicon, copper, aluminum, zinc, lead, and ore are all highly profitable. Titanium gives you generators! That's awesome! All blocks have 5% less mass than avorion blocks currently in the game and 10% more Hull/Armor HP per block than Titanium blocks do currently. Then start there. Or at least spit off into space for you to recollect. Avorion's the most powerful. The best place to exchange builds and ideas! Vote for the best ideas and suggestions here. Higher tier enemies ("Tough," "Savage," then. I am totally new and have built three ships so far. Claimable astroids got me the billionaire achievement after a bit. Right now the rise to tech is flat. Titanium has +1 health, +1 maneuvrability, +2 speed; Naonite has +2 health, +1 maneuvrability, +1 speed. 2)For a ship shape that relies solely on gyro arrays for maneuverability, doubling its dimensions will reduce its maneuverability by 4. I would like a guide or list telling me what the most efficient materials to use is, for each block type. 15. Different materials just have different max potentials possible when rolled. Technically my second crafted ship, this one was trying a bit too. Recent Reviews: The iron will NOT work on neonite and above. The best M-TCS modules I have are two Exotics that grant +5 armed turret slots, and just one of them in a single slot allows a fairly small ship to fit seven turrets. Click on "Safe Mode". The 3 block pen was an unfortunate roll as a 7 or 9 woulda made that turret even stupider. Scientists are now intensively researching these Rifts - and they need your help. This is my. Equation ripped from wiki: Axis X aura radius = <block's X> * 4. Reputation Adding older versions of Avorion to the beta-selection tab in steam. Avorion 1. Or you can create something like test bed, lets say loooong block, and attach every type of module to it, and share it at once. Share. This comes with the recommendation that hangars are available in all materials, with iron granting capacity equal to 50% of its volume and each subsequent material adding an 8% increase - all the way up to 90% for an Avorion hangar. Add two mining and one chaingun turret to the front armor piece. 4)And conversely (and not so intuitively), there is ship size range below which gyro arrays are (in general) vastly better than thrusters! Each of these fighters requires 5 or so additional engineers, or a new personnel type "hangar mechanic" or something. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Select box, and template save, are your friends for bunches of blocks to upgrade material. A ship for trading does obviously need cargo space to transport any commodities. 2. Tell them to mine, salvage, explore, trade etc. Jasonpra • 1 yr. 15. Some materials wouldn't be able be some blocks but excels as others. 1: Having each input factory deliver to Steel factory. Akeno017 last won the day on July 21 2022 Akeno017 had the most liked content!Later you can use the view -> only framework blocks setting and use Alt+Click to change these blocks into system blocks. Additionally, the material of the turret will give you some added points to your fighter's base point totals. " It is disappointing that many types of blocks do not benefit from higher-tier materials, other than by a slight increase in HP:. Cargo and crew sizes were determined by volume of the block. 0. Boxelware Team. Then found a new ship. High flexability, but no armor, again. For hyperspace cores, cap or scale subsystem bonuses based on block investment and scale rift passage with the size of your Avorion core: Total +range and -cooldown from subsystems should be limited (capped or scaled) -- if my ship has no hyperspace core at all, I shouldn't be able to put in three subsystems and have +20. Trinium being the lightest is. 8. Avorion > General Discussions > Topic Details. - After choosing a material the special blocks should be colored to match the choosen material, as you already have these in the building inventory. Even considering the loss of a portion of the weapon DPS when it is converted to fighters, in that form they easily over. Hi all. . LOVE THIS! Also: Repair turrets should need Mechanics to operate. . Xanion has more HP. 3)Therefore, gyro arrays are essentially useless for large ships. Probably it also depends on where you are located and what problems you were facing. Discord. Place them in areas where those resources are in high demand. This would mean that as you explore and find new resources they would each have a specialty but with the. Instead of making multiple turret factories, like I used to do, just make one and transport it to different sectors. Production time for fighters directly depends on the amount of Assembly blocks you have on your ship or station and the number of fighters it can produce at the same time depends on their material. Would it be a good idea to make the whole ship out of this? Is there a list or guide anywhere that i. Their survivability depends on occlusion and/or the hp of the block they're mounted to. This is only worsened by the progression further in the game as generators with each tier progressively produce more and more power, while Solar Panels recieve no. For instructions on how to copy and paste with these . There is much, much more that has happened and as always the devil is in the details!Armoring technical blocks - Gameplay Discussion - Avorion Forums. 0 cargo per cubic block. Also think of an easy way to access internals for that purpose, so some single piece somewhere well protected but easy to remove and. Be sure you have the correct block selected when you go to transform. 0! We left out the changes that only affected beta-versions, and are listing everything that is important for players that played 1. Doing so adds more production-lines, so making more than 1 at the time. Higher quality materials will give greater bonuses to range and charging time. One pirate template in my game has two big blocks of generator near the back that drop around 10k, but they aren't super common. Then found a new ship. Blocks inside integrity fields can now take 10 times as much damage before they explode. I also focus on copper mines. 9 mill. Multiple can be installed at once, increasing the. The campaign, unless it has been thoroughly revamped in 1. For example, a 0. This is my catalog of parts which I use to build ships. Avorion is Space Engineers combined with Elite Dangerous, but functional and without planets, but you won't miss them. catmomchantel • 9 mo. 5 (download at the bottom of this post) Update 1/26/2018: Version 0. 1 or 0. 9 AvorionThe stat range depend on the quality of the turret material. It's worth noting that some will have more of an effect than others, based on how heavy they are in the first place. This doesn't change from teir to teir. This comes with the recommendation that hangars are available in all materials, with iron granting capacity equal to 50% of its volume and each subsequent material adding an 8% increase - all the way up to 90% for an Avorion hangar. Is that correct ? Login Store Community Support Change language View desktop website. Higher difficulties will change starting sector's status from completely safe "Core", to smuggler's and pirate infested "Border" or even "Offgrid" sectors. Been one of my favorite ships. . Material rating only directly matters in terms of what block it needs to be built onto. cruise turret factories for mid-game weapons. Navigate to the Avorion root folder. Now the most important part: Weapons I imagine it as a simple, color-coded list with their names that can be filtered and sorted: Color-coding is always by Rarity. This have a different modifier for blocks. Feb. 2. Fight epic space battles, explore, mine, trade, wage wars and build your own empire to save your galaxy from being torn apart by an unknown enemy. For hull polarizers, you really want to avoid certain weaknesses - antimatter in particular. (literally, any of them) Look at StreetFighter, and BlazBlue, and SoulCaliber. Mining / salvage will go a higher tier but with a difference of %6 I'd use avorionn. 4km range. 0. the best Mass to Volume material is used. 5 * 1904. The top results based on the latest update are Maenovan [Score: 2. Avorion is considered the Pinicle of Materials, providing massive performance increases and durability for anything built out of it, aside from heavy armor. Turns out the [index "x"] right before the [Material "x"] is the designation/type for the actual block. Don't forget to adjust the Grid Size to make these line up properly. Community Hub. Now in any other difficulty (haven't tried hardcore) those turrets are returned to you. Filter by color and replace the framework. Avorion - Avorium - Unobtainum - Legendary. Moment of inertia is increased by adding heavy blocks to your ships, and said increase is proportional to how far from central aixs the blocks are placed. 5 * M (so engines represent 50% of the craft's total mass), the acceleration will be 0. Boxelware Team. Or we could have a manufactured materials for building. 05. Any of my search term words; All of my search term words; Find results in. This does NOT change the ship's overall HP or * * * * damage taken, it only makes the blocks harder to destroy. The material has to be changed in GenerateTurretTemplate. Trinium stats. Kris. Shields are currently the best and main method of protecting your ship, outweighing other factors such as speed, maneuverability, armour, hull strength and pilot skill. Now, if you make a ship in which M engines = 0. Avorion stats. 27 weight, 20 durability. The difference in build costs is a nice selling point. Maybe salvage vs mining equalizes out when you have your AI controlled fleet doing the mining. IE, iron + aluminum = Alloy. Attempts to reproduce Star Destroyers, Voyagers, Fer de Lances etc result in nice-looking ships with very low pitch/yaw/brake/thrust ratios. this may require much more than that seeing that its the one that gives the name to the game. I am looking for a design that is easy to build, simple to expand, is extremely mobile and swift and can push each material level to its limits. Optimization means choosing the "best" material for each. Higher prices for results will increase the profit made per cycle, but will also increase the station's founding cost. BUILDING: Q: How do I upgrade my ship to better materials? A: You have to select the block type you want to update other blocks to from the bar at the bottom or the '+'/spacebar menu. Added a "Classic Avorion" Scenario, which has full Building Knowledge unlocked from the start. For each {deal damage to integrity hitpoints, deduce from damage-to-do. Rethinking Material Tiers. Understand each block type and function. The mines cost around 10 mil each to setup but yield hundreds of millions in profits if setup properly. Without Avorion you're limited to 17. Not just the construction costs, which can run $50 million to found the factory plus the actual cost of physical plant, but another $80-$100 million in initial purchases of materials. 05t thick (157HP/block) c) 10 layers of ogonite armor 1 thickness (3003HP/block) i shot each once with a Tech 12 Avorion railgun (single) with a damage/shot of 336,7 and a hull penetration of 7 blocks. Each block type – hull, thrusters, crew quarters, cargo hold, etc - can be stretched and moulded and clipped on almost wherever-you-want. The biggest difference, besides size and build costs, is base shield hp, as tech draig gives up shield blocks for computer cores. Filter by framework and use the square grab tool to select all. fandom. Select all the blocks you want to change (or use the filter to display only a certain block type/material then ctrl-a) and go to the block menu (G by default). If you enjoy staying in lower tier areas for a while that's fine. What i dont get is: Does this mean that it's not true anymore that block HP merge and that there is only a 10x multitplier for each single. Avorion is a space-sim sandbox game where you build your own ships and fight…As stated above you can find the unlock for a material in hidden stashes. I would like a guide or list telling me what the most efficient materials to use is, for each block type. . And, Yes, I was thinking that repair turrets only increase HP of non-destroyed blocks. As the other stations make or buy goods, they are added to the "Parent" stations cargo hold. IE: Iron give damage reduction against projectiles. So burning 3 turrets is a 60% chance, and 5 is a 100% chance. Load up on them via the 'procure' order. Recomended difficulty is "Beginner", even if you're a hardcore player, since the gameplay is very different from vanilla Avorion. You can also do this in any ship that has an hangar and an assembly block. That way I could spend time building up a fleet in the early/mid game that had actual roles. Armed turrets are used to defeat enemies (or allies if you wish), and their only purpose is to inflict pure damage to ships. Here is what to do= Anyone that has seen the XML details on the ships that we build and have watched Kane Heart's video knows that there is a line of info for each block you use to build a ship. I don't think it matters which order you do them. Rotating blocks, altering the size and adjusting the snapping grid is a process akin to learning some sort of futuristic Photoshop. c) Trinium adds fighter hangar and computational blocks (the latter adds more module slots). I would like a guide or list telling me what the most efficient materials to use is, for each block type. upgrade and arm my small fleet (probably 5-6 ships) maybe salvage missions, now. Posted September 7, 2021. - and the Turret barrel block itself. It has all the usual space sim stuff: You can mine asteroids. Discord. Basic features like being able to hide blocks and materials would be immense right off the bat, as well as the. For one thing, it took me an entire different ship build. Gibberwatt. 001 IFG at the intersection of four 10x10x2. Lastly work on your ship design. 5 times more Shield HP than a hull block of the same material provides in Hull HP. If we correlate each block in the design mode with its associated system upgrades, we get this: Energy Container Block > Battery Upgrade. To do this, use Windows Explorer to go up one folder level (or just click the 'Avorion' folder navigation link circled in yellow in the example image) 5. This is the official roadmap for Avorion by Boxelware. Avorion. 4. Now the most important part: Weapons I imagine it as a simple, color-coded list with their names that can be filtered and sorted: Color-coding is always by Rarity. The reason for Crew quarters and Cargo blocks being Trinium is due to there being no benefit from higher tiered materials thus. But there's a way to fix that! Hear me out on this. #10. Made Processing Power of the ship more visual. Turrets have very little depression, or down angle. Hours and hours of loitering in that sector. comments sorted by Best Top New Controversial Q&A Add a Comment cecilkorik • Additional comment actions. . each time after finishing one command they'd be a little closer to the other two and their best trade area would also be in. The material doesn't matter really beyond the stat generation. Provides brake force for every direction, but only when stopping or going against retrograde. xanion and naonite are average for weight. I tend to build 2-4 large carriers, half are combat and the other half are miners. You can use Trinium crew quarters to make your ships much lighter while still covering it in Avorion or Ogonite Armor. As far as I can see,. There is much, much more that has happened and as always the devil is in the details!Ogonite is armor material, the heaviest, has high hp/cost ratio and low energy/mass ratio, but surrounded by Xanion and Avorion, neither of which can be used for armor. 2, hold down shift key (to mimic the size of a block face) and use the W key+mouse) to make thin armor plating to the exposed surfaces of each block (excepting the engines and thrusters) to cover the entire ship. I will use this data to compa. Apply the filter, hit CTRL+A to select all armour blocks. I'd use Avorion on my ship, but Ogonite on an AI mining barge. Gold/plat, silicon, copper, aluminum, zinc, lead, and ore are all highly profitable. I also had assumed that I was going to be pretty bad at it. A turret's material determines a fighter's material, which comes with bonus stat points depending on which material it is. I have a few Ogonite/Avorion railguns that do 150k+ per shot with 7-10 block pen and 20k+ range. Downright boring and clunky at its worst. Or allow some blocks only to be constructed from it. It costs many millions to upgrade. Smugglers get 4, and everyone else gets 3. Claimable astroids got me the billionaire achievement after a bit. You will need to be able to store a maximum of 20 Cargo Shuttles, or two squads. ) Repeat step 3 for armour edges and armour corners. Grab yourself a trading system module, best you can find, use that to find an area of high demand for either steel or platinum/gold/silver. Higher tier material has new function blocks. An ogonite turret, for example, will give you +5 to fighter HP stat, while an avorion one will give you +2 to every stat! Hi folks, first of all I have to tell you all that i absolutly love some of Avorion`s features. 5 * (x-0. 0 building with no restrictions on materials. Add a single combat turret that is facing the same side all your salvaging lasers face. 4)And conversely (and not so intuitively), there is ship size range below which gyro arrays are (in general) vastly better than thrusters!You need to open up the build menu, select your whole ship with the area select tool, then copy and paste it into the clipboard of the building blocks windows. Neither appear to be selected from the input turrets. Some tips you may or may not know: Titanium, Trinium, and Ogonite are preferred for armor. We ended up swapping server hosts as we found out the hardware has a low single core speed. 1). 4. Block Middle is easiest but it shouldn’t matter much. You just focus generators and other glowing blocks. 1a: Alongside that, open your station for trading to NPCs via the config and set the price to something like -5% to -10% - You'll start making profit without having to sell anything directly yourself or worry about cargo. 0 now live! Hey everyone! These are the final patch notes for update 2. You'll probably need to abandon and restart the mission (if you can). Community Hub. So the amount of torpedoes the Launcher block itself can handle is dependent on its material level. nbanyan's Achievements 0. Projection in a specific axis depends on it's size on that axis. (I mean, 2 armor blocks close to the center of the ships don't hapmer its maneuverability as much as, say, 2 same blocks of armor, but placed on the ends of a long rods pointing away from CoM). Now it should upgrade all the armor blocks to ogonite, while preserving their colour. Presenting - The Power Farm. nbanyan. I don't think it matters which order you do them. A procedural co-op space sandbox where players can build their own space ships out of dynamically scalable blocks. They are also more easily hit by PD weapons, but still hard for. Engine- Mat doesn't increase thrust, but. What you need [| ] The ship [| ]. If you use the same turret on a 2 x 2 turret base it gets scaled to a size 2 and so on. That lets me send half of them on mining missions and scouting. I don’t usually sell materials until I have something like 5 million. Rail guns can tend to one-two shot them. Assembly Block - Official Avorion Wiki in: Blocks Assembly Block Edit Assembly blocks provide ships and stations with production capacity, which can be used to assemble. In this hardcore add-on you'll explore the mysterious and dangerous Rift dimension. Give the scarcity of materials in 2. 6 k Avorionsome people make designs and emblems this way. Avorion's successful Early Access launch made it possible for Konstantin to start the company Boxelware and extend the team by a few helping hands. According to the patch notes, the materials list was removed while you're flying around to free up HUD space. The higher the material better the damage to materials. 5% of. It is the only place where the player can trade materials. Place a single block at your choosing. Material progression how ever should be horizontal. xml files as parts, see this post. Ogonite, 45 weight, 40. find all/lookup list of supporting field generators. It seems like there's a way to make each of the blocks (both hull variants and armor) have their own role; "smart" hull could be a main/important source of processing power but give less HP, blank hull could be the best and most efficient way to increase HP, and armor could stay specialized by giving less HP than blank hull and weighing. Build 1 Scout Ship, get a Explorer Captain and Radar Reach subsystems. 4375 (estimated from 64 blocks averaged) while a 10x10x10 holds 3000. A hangar space of 100 will be more than enough. 5 times more HP than a ship with the exact same shape that is made of Iron. Cargo Bay and Crew Quarter- Mat doesn't matter, Trinium for least mass. I did not change the shields, power gen, shield gen, etc. ago. 2. Also let's you save resources by placing it on top of armor, which links that turrets HP to the whole hull. . I like to run the energy, hyperspace, and turret artifacts and 1-2 of the best energy to shield systems as a core default combat loadout. Would it be a good idea to make the whole ship out of this? Is there a list or guide anywhere that i. When an structure is built, a hierarchy is created. The mines cost around 10 mil each to setup but yield hundreds of millions in profits if setup properly. Members. It does make the game stupidly easy. Free to do whatever you want, find your way to the core of the galaxy and unravel its secrets. I focus on noble metal mines like gold or gold and Platinum. You will need to be able to store a maximum of 20 Cargo Shuttles, or two squads. Each of those will make sales worth anywhere from 50k to 500k or more in a single sale, and it's entirely passive. By the time you reach the barrier, you’ll want a ship large enough for at least 10 upgrade modules. Faction relations. Now, if you make a ship in which M engines = 0. And I had real fun building them. I've got as far as Xanion (the yellow stuff). Put a few turrets on each to defend against pirates. For example a 3x3x3 block yields more cargo space per volume than any other configuration adding up to the same volume. One large cargo block will outperform six smaller ones that equal the same volume and grid size. Open the Turret Factory – Build Turrets menu as outlined in the Basic Turret Crafting section. They have 4/3rds the mass and 1/8th the durability of a Hull block, but provide 12. Neglecting the ships look. Posted January 26, 2017. 2k-1. Even considering the loss of a portion of the weapon DPS when it is converted to fighters, in that form they easily over. The progression from finding each new material is real, in a way FtD just doesn't have. Lasers also have a 10% chance at Plasma damage type, which can give a shield damage bonus of x1. I currently have 2 mining ships with 80 r-mining fighters each. The only things that matter are the numbers you see on the stats. All of them have some manner of exploit, that all the "good". Critters have very little space to move (Improving FPS) , and new critters are added to the ranch using my 'Mechanical Incubation and Delivery System'. the rest of the materials have their own niche but this leaves Avorion outside of being the best for everything. It chooses the closest target from the ship, not from the fighters themselves, meaning they'll spend a lot of time flying from one side of the sector to the other. I've got as far as Xanion (the yellow stuff). IE: Iron give damage reduction against projectiles. ] Worsin Mar 13, 2017 @ 2:36pm. And, to be honest, it is still too good (or mining is too bad). each block holds some ore, depending on its size. checked out mods and there are in no removal of that price. Hey everyone! These are the final patch notes for update 2. There is much, much more that has happened and as always the devil is in the details! Ogonite is armor material, the heaviest, has high hp/cost ratio and low energy/mass ratio, but surrounded by Xanion and Avorion, neither of which can be used for armor. For instance, one avorion assembly block will only be able to produce one fighter at a time, while four iron blocks and one avorion block will allow five to be produced at once. Have had multiple occasions of obtaining weapons with the same tech level, every stat identical with the. Ah, railguns. Recent Reviews:The iron will NOT work on neonite and above. Spurgle Mar 16, 2017 @ 6:13am. Best generalist material. Last step is setting up the trade goods page. 5x hp for each following material tier. 0, the behavior of transport shuttles from station to station changed, as in they no longer need cargo shuttles, they automatically transport goods. 8 so far. The only main issue is, an impossibly small amount of people here on Earth will be able to afford and endure such an unforgiving, and largely inaccessible, galactic frontier. Note: you'll likely have some higher material blocks in your ship as not all block are available in. Good luck!build two escorts. You also won't be able to scale your ship past the maximum processing power (so you can't. Disabling a mod is probably best done as part of an investigation into issues with the mods, or in preparation for starting a whole. 5k omincron for more info on my ship i have a post on the avorion forums, it shows the guns in more detailOgonite is much heavier but has far more hitpoints for the same sized block. You can get Salvaging lasers of different materials, but they can only salvage materials one tier level higher than their own.